Welcome. I am Eren. This site is being built with NextJS and ChakraUI. Blogs and projects are shown here. For more info about me and what I do, About and Blog pages can be visited.
These are my open source projects. Clicking on one of these cards will redirect you to the github page of the project.
A Game Engine written in C++. It supports PBR rendering, C# scripting and can handle 3D Physics. It also has a level editor called OP Editor.
My own path tracer. It utilizes data structrures such as BVH trees and multi threading for performance optimizations. This was my first step to become a graphics programmer.
This is my portfolio project and the site you're currently in. NextJS and Chakra UI have been used in the project.
This project compresses images using k-means clustering algorithm. I implemented this for machine learning course. Stb_image is used for reading images.
A scenario of two teams attack eachother with rockets and their swarm robots try to intercept rockets. Box2D is used as the physics engine and SFML is used for displaying entities.
I started learning OpenGL in 2021 on my own by reading blogs of Joey De Vries and thanks to him, I have learnt the basiscs.
In this section, highlighted blogs are shown. You can check out Blogs section to see all of the blogs. Blogs that are a part of a series are shown as carousels.